A downloadable game for Windows

try before you buy here http://www.newgrounds.com/portal/view/639417

controls

use the left and right arrow keys to run

use the up arrow key to jump

use the space bar to rewind time

PLEASE NOT THE REWIND TIME FUNCTION IS FOR ADVANCED USERS ONLY ....... lol na im just messing

IDEA OF THE GAME

Astro god is a run and jump game with the bonus feature of time reversal , the idea of the game is to stay in the air as long as you can , you gain points by doing this if you hit the ground your points will fall rapidly , the only way to loose the game or end the game is to get hit by a flying cube , so you could go on as long as you want to achieve the highest score you can , there are no scoreboards in this game so if you wish to share your score please screen print and share it about

Game created by A-tron Games

for other A-tron game please go to http://atrongames.itch.io/

in game music by Failure hit decline

check out the full song and his music here https://soundcloud.com/failurehitdecline

Download

Download
Astrogod.exe 16 MB

Install instructions

click on the .exe file and it should open

if it comes up saying this may harm your computer

just click more info and click (run anyway)

i think its just there as a precaution for hacks and viruses etc

after that you should have the game

any problems please email me at

Antonjohnstone@hotmail.com

Comments

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yo... check out engine programming theres a more fluid way of doing it... but i dont even know how you made this one... and that rewind is just a bit OOP like we already talked about... so dont worry... its easier than you think if you read up on the theory on why its possible... its a matter of distributed knowledge across a wide array of subject matter, most of which you can ignore... its more of a problem of sifting through the cracks to get through to the answer you need or the person that can explain it to you... its like gods gospel, there might be slight differences but, in all essence, we have the same instructions and we just use them differently... thanks for this miha... impressive to have come close without OOP, what a great experiment.